Playable now01Open game ↗Arcade game / Keyboard controls
Working experiments
Games, tools and live systems. Each build exists to answer a real question, not decorate a slide.
Play / Oshido Itadaki
Play / BAREKASU
Simulate / NO LIMIT
Builds in the lab07Play. Use. Listen. Learn.
Prototype catalogue
The labels tell you what each prototype asks from you. Every live build opens in its own window.
Bring us an ideaPlayable worlds built to test feel, rhythm and whether the idea is actually fun.
Playable now01Open game ↗Arcade game / Keyboard controls
Playable now02Open game ↗Platform game / Keyboard controls
Playable now03Open game ↗Timing game / Japanese arcade culture
Product ideas with a job to do. Open them, try the flow and see if the logic holds up.
Studio access04Open system ↗Product system / Marketing intelligence
Interactive05Open tool ↗Voice training / Conversation practice
Experiments that translate live input, motion and chance into something you can read.
Live audio06Open reader ↗Audio experiment / Live room signal
Live simulation07Run simulation ↗Three.js physics / Continuous simulation
Why prototype
A prototype gives people something to react to. The conversation gets sharper. Weak assumptions appear early. Good ideas find their shape.
Make the first versionSomething missing?